Developed by High Impact Games, Ratchet & Clank: Size Matters (Ratchet & Clank 5: Gekitotsu! Dodeka Ginga no MiriMiri Gundan in Japan.) is the fifth installment in the Ratchet & Clank Series, as well as the series' first game available for the Playstation Portable. The game was released on February 14, 2007 in North America and May 11, 2007 for Europe, almost a year later, a port of the game was developed for the Playstation 2 and released on March 11, 2008 in North America and March 28, 2008 for Europe. The PSP version was made available on the Playstation Network in April 2009. The game takes place shortly after the events of Ratchet: Deadlocked, Ratchet and Clank decide to take a vacation only to have it lead them in the search for a kidnapped girl and discover an evil plot by the long-forgotten Technomite race.


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Size Matters features the typical gameplay seen in past games.

The game contains most aspects of what made previous installments in the series popular, including upgradeable weapons, armor and health, Clank segments, among other things. The game emphasizes Clank gameplay and provides a wider range of segments with him than what was seen in previous games such as the Demolition Derby or a shoot-em-up through space as Giant Clank. The Shrink Ray also plays a role in the game, allowing Ratchet and Clank to get to places otherwise unreachable by normal means. Armor is now customizable, rather than being bought at a vendor, armor is collected in fragments which can later be combined together or mixed with other parts to give special benefits to the wearer.

One of the maps in Multiplayer mode.

For example, wearing the complete Sludge Mk. 9 armor set will modify Ratchet's wrench to launch globs of acid in all directions after it is swung. Several side missions are also present, such as the Skyboard races. Like every Ratchet & Clank game since, the game contains a Challenge Mode, Titanium Bolts and 25 Skill Points as incentives for replaying the game.

Additionally, a Multiplayer mode is provided with the game. Capture The Flag and Deathmatch are featured as typical game modes with the inclusion of a third mode, Iron Lombax, which has the player completing various missions based on the map the game is played on. Games can be played with up to four people either on Ad-hoc or Infrastructure.


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Ratchet, Clank and Luna with Qwark eavesdropping.

Shortly after the events of Deadlocked, Ratchet and Clank take a vacation to Pokitaru. The game begins as the duo's vacation is interrupted by a little girl named Luna who approaches the heroes, wanting to see them in action and photograph them for a school project. Shortly after meeting her, the resort comes under attack by robots, kidnapping Luna in the process. After failing to catch the girl's kidnappers, Clank finds an artifact dropped by one of the robots, believing it to be of Technomite origin. Initially, Ratchet is skeptical, believing the Technomites to be fictional beings created to explain how technology works to children. The artifact later takes the duo to The planet Ryllus inside an ancient temple. Using the artifact, Clank was able to activate a Technomite Map Room and discover the location of Planet Kalidon, the location which Luna is believed to be held. Meanwhile, Qwark mentions his desire to discover his long-lost birth parents, he uses a computer from Ratchet's ship and finds a website on the Holonet for just such a purpose.
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The duo after arriving on Ryllus.

On Kalidon, Ratchet and Clank manage to fight their way through a Mechanoid Factory (picking up a Shrink Ray along the way.), to Luna only to find out she was working for the Technomites the entire time. The two are split up, with Clank being sent to a junkyard planet and Ratchet to Medical Outpost Omega for further testing. Clank wakes up to find himself in Junkyard LXIV during Robot War III. With the help of Skrunch the monkey, Clank discovers Ratchet's location. Meanwhile, Ratchet falls into a deep sleep during the DNA extraction process and experiences a dream sequence of his memories and fears, including a fight between Giant Clank using non-violent resistance. The two reunite once again, to find that Ratchet's DNA was extracted for use by the Technomites for a clone army in order to inflict revenge on the galaxy for not giving credit for the Technomite's technological advances.

Qwark, at about the same time, is tricked by the Technomite leader Otto Destruct into believing he was his father. Believing this, Qwark attempts to tell this to Ratchet and Clank only to be interrupted. The duo eventually discover Luna is actually a robotic mech controlled by a group of Technomites. They eventually catch up to her and manage to defeat her. Afterwards, Clank attempts to retrieve the location of their final target, Otto Destruct only to be struck with a computer virus. Ratchet shrinks down inside him and with the help of Clank's Security Backup, rids Clank of the virus and the intruding Technomites.

Landing on Planet Quodrona, they discover an entire army of Ratchet clones have already been created. After fighting through and reaching Otto, he tells the duo of his real plan to use his newly-created army to capture every intelligent being in the galaxy and use a special knowledge transfer machine to make him the smartest being of the Solana Galaxy. Shortly after, Qwark, angered by the fact he was lied to by Otto takes him to the machine and attempts to reduce Otto's intelligence to his level. Before he is able to, Skrunch runs in as the machine is initiated, causing Otto to have the brainpower of a monkey. With the Technomites defeated, the remaining Ratchet clones are sold as "Battle Ratchets" to the general public.

Reception & Fan Reaction

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The Japanese cover of the game.

For the series' debut on the Playstation Portable, the game was very well received by reviewers and viewed as a favorite by fans. On a range of 50 reviews, the game received an 85% on Metacritic with the lowest review giving the game a 70%. Although the game was criticized for a poor transition to the Playstation Portable in terms of controls and a poorly developed multiplayer, it was praised for it's wide range of original levels and it's successful transition from the Playstation 2. Fan reception was mixed, with some fans complaining about the game's short singleplayer game and a disappointing multiplayer. Others were unhappy with the game's rehashed weapon selection. Although the game was generally favored by fans of the game.

A general fan stigma of this title and of Secret Agent Clank is that it is not a 'true' Ratchet & Clank Game because it was made by High Impact and thus was not an original Insomniac Games title, which ignores the fact that High Impact was mostly made up of ex-Insomniac employees at the time.

Playstation 2 Port

Main article: Ratchet & Clank: Size Matters (PS2)

Nearly a year after the game's first release, High Impact Games worked on a port to the Playstation 2. The ported version of the game contained a reworked engine for better graphics and higher-quality textures on the Playstation 2, other changes were small such as the addition of the previously Japan-only skins or the removal of a cutscene. Multiplayer was still available in the game, although it was only able to be played locally rather than through the internet. The game was received poorly by fans and critics, many saying High Impact Games did a poor job of making the game look good on the Playstation 2.


  • One of the descriptions of a Clank Challenge reads 'The Ultimate Showdown of Ultimate Destiny', which is a reference to the highly popular flash animation of the same name.
  • In the movie The Invasion, Oliver (a main character), is seen playing Ratchet & Clank: Size Matters in front of his friend's house.
  • The Description of the Triple Wave Armor in the Armor selection menu reads, "as one Gadgetron Research Scientist famously reported, 'It's Over Nine Thousaaand!!!'", this is a reference to the popular internet meme which originated from the show "DragonBall Z".




Promotional image for the game.





Planets And Locations

External Links